Welcome Worker!

About us

Welcome to the grand headquarters of Retro Inc.—population: one.

Who is behind “Retro Inc.”

My name is Simone Lombardo and I’ve spent years in the glamorous world of games and movies, most recently clocking in seven years at Epic Games as a Senior Game Designer, worked on projects like Lyra, Mission AR, Valley of the Ancient, Fortnite Live Events, and finally Lego Fortnite. Then, in a twist that shocked absolutely no one, I ditched the corporate scene to finally develop the game I wanted to make. It’s a one-person operation now.

What is Retro Inc.

Survival Semi-Open World, adventure crafting game—that’s a mouthful.

Retro Inc. is a PC solo adventure game (with co-op potentially later on) that puts you in the role of a “volunteer worker” dispatched to a mysterious planet.

Your mission? Scan, conquer, and extract resources and treasures from the alien planet. Then move to the next one!

Armed with minimal, questionable gear, you’re not exactly set up for success—but that’s the Retro Inc. way!

Explore a vast world filled with handcrafted POI across various biomes, from lush forests to arid deserts. Engage in gunplay with weapons that can be upgraded and customized.

Keep an eye out for timed vaults—if you can reach the lower levels, you’ll find even better rewards, but be careful: if the timer runs out, you won’t make it out alive!

However, you’re not alone. The “Retro” bots—four quirky, mood-swinging AI companions—are stuck with you, each with a distinct personality and, unfortunately for you, no desire to help. They’ll react to what you do, sometimes providing “assistance,” but more often, they’ll just add to the chaos.


The key to survival? The “Groundbreaker”—your vehicle that doubles as a mobile base. Deploy, build and customize your base directly from it, and adapt to the many challenges thrown your way.


Light hearted at its core, Retro Inc. is a blend of exploration, action, and fun!

FAQ

Curious? Here’s What You Need to Know.

* When will the game be ready?

* Will there be a Kickstarter?

* Will you be streaming the development online?

* What about monetization?

* What about co-op?

* So, what are those quirky ball robots?

BLOG

Here, you’ll find updates, development insights, and behind-the-scenes looks at the wild journey of creating Retro Inc.

First Post and More info about the game!

Alright, here we go—first blog post! I wanted to kick things[…]